How did you handle the graphics stack? Is DOOM playable on just software rendering?
Yes it is playable, I made an API for window graphics which gives every window the ability to render stuff on it’s surface. Then I used DoomGeneric to port my graphics API to Doom.
Yes it is playable, I made an API for window graphics which gives every window the ability to render stuff on it’s surface. Then I used DoomGeneric to port my graphics API to Doom.