The supposed target of this game do not at all match who can actually play it. Kids don't have Macs. Those who want to hack don't have iPhones. I would even say that a kid with an iPhone will never get the necessary curiosity about computers to want to hack anything.
My son has been highly motivated to learn about hacking in his iPad to hack some of the games they play for school (blooket and prodigy). Those are web based games, true, but fiddling with the dev console, editing the dom, and finding and pasting scripts, is not nothing.
>> the dev console, editing the dom, and finding and pasting scripts, is not nothing.
this is awesome, but way easier on a cheaper, more accessible device.
I think it's fair to say that the most accessible device is the one they are already using.
This is categorically not true. Source: watched a bunch of people enter the jailbreak scene
I was with you up until the last statement which does not seem plausible at all. Curiosity about computers is not something you are born with.
Curiosity is not something you are born with, yes. It's influenced by the experiences you have. I don't think iPhones allow for the experiences that push kids to want to hack things. It is pretty much a sealed environment where all details about how the computer works is hidden behind some app. Even access to the filesystem (iirc from my 2014 experience) is hidden away (like being unable to access your picture files except through the gallery app). That kind of environment stiffles curiosity imo.
i think this is a terrible assumption to make. the computer or phone a kid gets from their parents has nothing to do with their curiosity, intelligence, interests or ambitions.
I am no hacker, but for me it was exactly this which made me go What?!
Why would people who want to hack not have iPhones?