Looks great for those using Rust - however I do wonder how well this works, if at all, under screen readers and other accessible tech?

Haven't tried running the code myself, but their API docs mention accessibility at least: https://longbridge.github.io/gpui-component/docs/components/...

Assuming the docs are correct, the UI controls seem ARIA compliant as long as you bother implementing the necessary descriptions and labels.

Zed Editor (built on top of GPUI) is opaque to screen readers, so I wouldn't have high hopes.

my #1 question each time I see a new UI framework

"Let's get the volume first, then worry about accessibility"

That's the typical answer to these questions. Unfortunately, unless you bake it in from day #1 that's not so simple to fix afterwards.

Accessibility is apart of gpui roadmap.

> Unfortunately, unless you bake it in from day #1 that's not so simple to fix afterwards.

at least I think egui has worked on that aspect...