I saw a post by a Gam Jam organizer recently.

This person related that in the years prior to this one, artists were essential members of every Game Jam team. Getting art for the games was the hardest, most limiting step. Without an artist, the games were limited in scope. Not every team could get an artist.

This year, many teams didn't have artists at all, and yet they were able to create more complete games with good looking art assets.

This isn't "firing" artists. This is making engineers more effective.

I work in the video space now, and I can't even begin to tell you how effective AI models make editors. It's like a super power.