> As a positive I don't have the cross-platform woes anymore

It's certainly better than it was, that said Apple really try to isolate themselves by intentionally nerfing/restricting MacOS software to Apple APIs and not playing ball with standards.

> My sister had that cool game that ran on her DOS machine at college, or heck, she just had a file on a floppy disk but I couldn't read it on my Mac.

My MacBook Pro has an integrated GPU that supposedly rivals that of desktop GPUs. However, I have to use a second computer to play games on... which really sucks when travelling.

Apple doesn't even have passthrough e-GPU support in virtual machines (or otherwise), so I can't even run a Linux/Windows VM and attach a portable e-gpu to game with.

The M5 was released and has a 25% faster GPU than M4. Great, that has no effect on reading HN or watching YouTube videos and VSCode doesn't use the GPU so... good for you Apple, I'll stick to my M1 + second PC set up

VSCode certainly does use the GPU, that's how you get 120fps scrolling.

You're right, but it's immaterial. You don't upgrade your GPU to run VSCode better

I actually did this because I use my TV as a monitor, and I had to upgrade the GPU to get better framerates over HDMI.