I am working on a handful of ADHD projects.

Currently my biggest focus is my MUD Server I'm working on. Allows a developer to create a simple MUD game, (locations, items, combat), but all NPCs are actually just LLM controlled MUD clients.

Uses Server-Sent Events for the client + HTTP post for sending actions. Not a traditional direct TELNET style MUD server, but works well in the modern world.

Definitely not 100% hand-coded, probably only around 30% at this point, as I've had my original code refactored and expanded many times by now. It's taught me a lot about managing the agent in agentic-coding.

I'm pretty interested in following the progress of your MUD server, if you have any way for me to do that. I was a heavy player back the day, mostly Circle/Diku MUDs, and still try one out from time to time.

Lately, I have been considering creating my own as a "something to do in my downtime" project, using Coffee or Evennia, but if you're creating a full server environment that makes rolling out a playable world more convenient, sign me up.