I'm making a game that's inspired by the niche but adored "The Last of Us Factions", the multiplayer as part of the first Last of Us (only available on Playstation). I got a gaming PC a couple years ago and haven't been able to find anything quite like it.
Making it with the Rust game engine, Bevy and really enjoying it so far. Using Blender for making assets. I'm maybe a dumbass for making it as my first game, but I just don't really get excited by smaller projects.
Overall I've found modern games to be (1) overstimulating and (2) have algorithms in the background to keep me engaged that I don't trust (see: free to play model)