Snapchat is the ultimate example of how intuitive UX doesn't matter as much as we get carried away thinking. Of course it matters. But not as religiously as we think.
in other words, it's not that deep. The site is fun and you can figure it out.
Snapchat is the ultimate example of how intuitive UX doesn't matter as much as we get carried away thinking. Of course it matters. But not as religiously as we think.
in other words, it's not that deep. The site is fun and you can figure it out.
Sorry to say I've never used snapchat, so I'm not able to understand your comparison.
Sure, I am perfectly capable of figuring out the site. But I won't trouble myself with it. My loss it seems!
And lastly, the person I was replying to claimed the design "fit the content so well" or something to that effect, which communicates a certain depth, contrary to your claim. I was genuinely trying to understand what I'm missing out on.
Fair points. in rereading the comments, I think "fits the content so well is in relation to the comment that comment replied to: the content being quirky and comical. So the navigation being non-standard is on brand.
and this is different from your point which maybe is "how does this help me understand fonts better?" which is fair.
Thanks for the added context. I obviously missed the nuance because I ragequit the page, so your perspective does help answer my question.
I can understand the perspective that something whimsical might appeal to a certain group and even enhance the experience; in fact I usually enjoy non-standard game designs, and in general I really appreciate subversion in most media I consume. I think however when it comes to educational or info-dense resources, I prefer the UX to be minimally distracting.