Any possibility of getting all of those things except the animations themselves? Mostly curious about the auto rigging, auto bone structure and layered image output so I could do the animation myself with Spine yet use the tool so I can skip the annoying rigging/setup steps :) But currently it kind of forces me to generate the rigging + animation together.
Also, being able to touch up the model between Step 1 and Step 2 would probably be a neat addition, I could see some minor faults I could quickly clean up if I could download the generated .glb and import a new version, so Step 2 doesn't rely on a model containing mistakes.
Otherwise, this looks pretty damn good, the UX is slightly confusion at first, and the colors all over the place on the website itself, but it does seem to work better than I expected. Kudos for making the life of animators easier :)
Edit: two minor notes, the download URLs doesn't actually trigger a browser download, but instead shows it in the browser, and the uploaded files seems to end up being semi-public, no authentication at all. Might want to tell people to not upload private content just yet, or put uploaded/generated data behind auth. Might want to zip up all the files (so the directories for the image is correct too) and offer a download of that instead.
Edit2: Looking at the generated .atlas, are all the names correct? I'm seeing "animated_Orc Idle_7328aa0f" even in the .atlas files generated from my own characters, using a walking animation. The attachments in the skins also reference "animated_Orc" in the generated .json, maybe it's just some static string that isn't supposed to change?