Interesting article just for how the structures tell stories about history of the place, under such unique constraints.

Browsing the site made me find the "Engineering for slow internet" article too, which appears to have been a big thing here lol. Very interesting! Dunno if Elon's Starlink already one-shotted that whole issue, but I imagined a whole remote access piece of software that could avoid a lot of the related pains ... Something across lines of remote sending low bitdepth very compressed images back, and only on user interaction, clicks / typing in the input fields working in "turns" instead of realtime-by-default. Constraining the bitrate even more, the returned data could be just rects with AI labeling them either "some graphic" or "text" with the text content of the image only being transmitted. The remote could also send basic updates based on reading the screen like "page loaded and visual of it has been static for x seconds" to avoid wasting any data.