Really impressive engineering work. The videos have gotten good enough that they can grab your attention and trigger a strong uncanny valley feeling.
I think OpenAI is actually doing a great job at easing people into these new technologies. It's not such a huge leap in capabilities that it's shocking, and it helps people acclimate for what's coming. This version is still limited but you can tell that in another generation or two it's going to break through some major capabilities threshold.
To give a comparison: in the LLM model space, the big capabilities threshold event for me came with the release of Gemini 2.5 Pro. The models before that were good in various ways, but that was the first model that felt truly magical.
From a creative perspective, it would be ideal if you could first generate a fixed set of assets, locations, and objects, which are then combined and used to bring multiple scenes to life while providing stronger continuity guarantees.
"open ai is so nice because they spoon feed us little pieces of dog shit every few days to acclimate us to swallowing huge quantities of dog shit every single hours of your life in the near future, praise our benevolent god Sam Altman", and you should cheer for it!
> I think OpenAI is actually doing a great job at easing people into these new technologies. It's not such a huge leap in capabilities that it's shocking, and it helps people acclimate for what's coming. This version is still limited but you can tell that in another generation or two it's going to break through some major capabilities threshold.
This is a truly _wild_ way to describe "this version isn't much better than the previous one". Would you say "Apple's latest iPhone is a pretty small marginal improvement over the previous one, but it's useful to help peopel to acclimate for what's coming".