> The fluidity on a mobile device? It's fantastic.
Said more about it here[0] already, but the game works perfectly on a foldable and takes the folding/unfolding in stride, without breaking a sweat. You can also see it on desktop by resizing your browser window to change size and aspect ratio (it's probably the same code paths handling it anyway).
Given how almost all mobile and web games I played manage to get this scenario wrong in some way, I applaud the authors for making all the right choices.
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