Far from it, there is no need to learn any joseki before dan level. It's even counterproductive often enough ("Learn joseki, lose two stones") before the player can study why each move is joseki and whole-board implications. A lot of it makes little sense before beginning to understand thickness and influence. A 1-dan should have strong enough tactics to play reasonable corner exchanges without any joseki knowledge, and won't be losing many games because of that.
Opening theory might be somehwat counter-productive. But surely SOMEWHERE in this tutorial the 1-point jump, horse-move, and 2-point jump need to be discussed.