Don’t neglect that 2020+ mobile chips are better at graphics than PlayStation 4.

Fun quip but doesn't seem to be true in practice (if we're talking strictly smartphones, not tablets).

PS4 specs: ~1.84 TFLOPS FP32, 18 GCN CUs @ 800 MHz, 8 GB GDDR5 @ 176 GB/s.

I think maybe some released-yesterday phone might get close on spikes/bursts, but not on any sustained loads, like gaming, nor would the beat the PS4 on image quality either.

The CPU on the iPhone 13 mini (apple’s last phone, in my opinion) wins:

https://www.cpu-monkey.com/en/compare_cpu-sony_playstation_5...

Shader throughput (shader count times base clock) is similar too: https://gadgetversus.com/processor/apple-a15-bionic-vs-amd-l...

The iPhone wins on boost shader throughput by a lot, but that’ll throttle. The ps4 has more, slower gpu cores. Not sure how gpu memory bandwidth compares.

Even if it is only true in theory, it is still amazing to know.

I did not know that.