Very cool project, can't play because on mac but looks like cool approach

I have considered getting a Mac in the past (even a very old Air) to make and, most importantly test, Mac builds, but I never got to it and cross-compiling to Mac seems like a pain, if at all possible. If you have a VM laying around though, it should work.

A good thing about the approach is that if it compiles, it should work exactly the same everywhere and with predictable/linear performance, no matter the environment or driver situation.

I believe you can build to mac targets on github though

Didn't know this, but I'd rather not use github to be honest. Isn't there also some kind of signing required to publish a Mac build?

You don’t need to sign it, the user just has to do some leg work to run it without it.

you're right, I wasn't aware of it. Of course you could build it and leave it as is, so we would need to accept the binary, but still - a lot of work. Makes some good projects made by devoted programmers exclusive to other platforms, sadly.

It works perfectly cool through wine. Also i think adding mac builds wouldnt be hard given its simple dependencies.

Yeah it should be just a simple cargo build. But for the same reason it should be playable through any emulator/translation/VM layer as you mentioned.