does this solve the stupid problem with chrome mobile (samsung) that if you make javascript timer for example 4 seconds, and then play() the audio is already deleted by garbage-collection.. ?
does this solve the stupid problem with chrome mobile (samsung) that if you make javascript timer for example 4 seconds, and then play() the audio is already deleted by garbage-collection.. ?
The algorithm in Beat Maker bypasses that issue completely by rendering the webaudio graph to a static buffer on every change.