Look in the mirror.

Apple makes money by selling devices. With giant profit margins, at that.

So why should they be able to charge developers in addition to consumers?

Other device manufacturers ship hardware built on pre-existing software with some customizations, often using off-the-shelf drivers and software components. Apple is not only selling you a device, they’re selling you an OS and a quite decent software package including options that compete with other paid software offerings.

And?

Apple also benefitted from third-party developers writing software for its platform. Remember the "there's an app for that" ads?

I think developers deserve to be treated fairly by Apple, not exploited four different ways. Because to develop for Apple you need:

1. Buy Apple hardware, because Apple doesn't provide cross-platform development tools (unlike Android or even Microsoft).

2. Pay $100 a year just to be able to publish the software.

3. Pay 30% of the app income to Apple (this changed only recently).

4. Have to endure odious restrictions imposed only because Apple wants to keep control of its platform.

> Pay 30% of the app income to Apple (this changed only recently).

This is among the biggest fictions of this crazed argument. Spotify, the company that whines about Apple the most, pays Apple $0 (sorry, $99) for building the entire market for consumer mobile internet upon which their business depends.

How much does Apple pay every networking equipment manufacturer, ISP or carrier upon which its market depends on? Last time I checked Apple devices don't operate on an Apple-exclusive worldwide mobile internet network.

Apple users pay carriers so much money that for half a decade there was substantial competition to be the exclusive carrier for iPhone and even still carriers will pay Apple users to become their customers through device subsidies.

> Spotify, the company that whines about Apple the most, pays Apple $0 (sorry, $99) for building the entire market for consumer mobile internet upon which their business depends.

You mean, Apple leeches that glomped onto Spotify success to prop up the iOS market share? When not having Spotify meant that people might end up moving to Android? And yet they still required Spotify to pay 30% up until 2022, when the "reader app" exemption was made?

Remember when Apple offered Spotify private APIs for subscription control to work around the iOS App Store piss-poor subscription management?

That Spotify?

The "reader app" exemption Apple introduced in 2022 is merely about an entitlement to link to your website for account management, isn't it ([1])? But your argument sounds as if each Spotify purchase made through the app is or was taxed 30% by Apple, which would seem anti-competitive. Could someone clarify what Spotify or its users have to pay to Apple?

[1]: https://developer.apple.com/news/?id=grjqafts

Spotify has not supported IAP for premium in a decade and therefore has never paid Apple any fees besides the $99/yr developer fee.

I assure you iOS users would’ve been perfectly happy using Rdio, Tidal, Apple Music, or any one of a dozen other equally good streaming music services over dealing with the garbage of Android.

I assure you you're wrong. Clearly Spotify sold subscriptions, I bought one on my iPod and my SO pays for Spotify on his current iPhone.

The parent is right. Resorting to catch-22s proves how utterly indefensible your stance is.

I thought the DMA lovers were all aboard saying companies that win in their marketplace do it because of coercion, not because they had a better product?

The iPhone Pro Max retails for as much as the Samsung Galaxy Ultra, and only one of the two OEMs builds the application platform used by all its developers. What are these "giant profit margins" you're referring to?

Apple SEC report 2023, Q3: https://www.sec.gov/Archives/edgar/data/320193/0000320193240...

Net sales: $119575 billion, net income $33916. Margin: 28%

Sounds like they have pretty bad margins!

Because selling devices is orthogonal to maintaining a marketplace and dozens of APIs for third parties to use, and the latter can be charged for as well.

If EU doesn't demand for those API to be free, may be Apple could just have terms and cost for those API to be charged? Basically like Lightning adoptor where Apple collects dollars on accessories sold.

I agree on both side some money needs to be exchanged in terms of features and Apple cant have it all to themselves. But currently it doesn't seems both side is listening and no middle ground. One side wants it all for free, the other side dont want their money and wants to keep everything themselves.

Apple proposed something like this with their "Core Technology Fee" which the EU commissioners were upset about. They literally do not want to let Apple directly monetize the R&D it takes to produce an application platform.

I think there is a different in Core Technology Fee and let say Apple Translation Software Fees. One is too broad while another one is specific. Apple could theoretically give away that translation software as bundle of AirPod. And see that software for a cost to other user or third party.

Yeah, because this fee was crazy unreasonable (50 cents per app download).

Who are you to say what a reasonable price is for Apple’s intellectual property?

The EU, that's who. The law exists because these policies stifle competition and prevent the proper functioning of the free market and the DMA is a small step to restore the competitive balance.

It's bizarre that you're even framing this conversation in this way - who are you to say how Apple is allowed to behave, and how anti-competitive they deserve to be on the EU market? Are you under the impression that corporations like Apple should wield more power than world governments?

They shouldn't and they don't, but they think they can bully the EU into submission. They wouldn't dare pull this crap in China, they make every concession to be allowed access to the Chinese market. Yet the EU is expected to ask dear Apple for permission to be allowed to regulate their destructive anti-competitive behavior? Insanity.

>It's bizarre that you're even framing this conversation in this way - who are you to say how Apple is allowed to behave, and how anti-competitive they deserve to be on the EU market? Are you under the impression that corporations like Apple should wield more power than world governments?

More like that governments shouldn't dictate such terms and let the market decide - they should just prevent collusion and regulatory capture monopolies.

This is the opposite, an organically grown market share.

> This is the opposite, an organically grown market share.

It was found to be exactly NOT an organically grown market share in Headphones and Smart Watches.

The DMA identified that Apple owns a significant portion of the playing field for those market (iOS), and modified them to ensure a competitive advantage ONLY for their brands.

This is being rectified now, at least for the EU.

> they should just prevent collusion and regulatory capture monopolies.

Is there any reason why you're picking your words so carefully as to include "regulatory capture monopolies" but exclude "anti-competitive behavior" as the umbrella term?

Regulating anti-competitive behavior is precisely what the EU is doing with the Digital Markets Act. The EU recognizes that a company does not need to be a monopoly to have severely detrimental effects on the free market.

For developers? $0.0 for app publishing. Bandwidth cost for download. We can use AWS egress fees as guidance.

Let's see... How much should Apple pay to the European Union to be allowed to sell devices there? I say 50% of gross income?

If we’re posting uneconomic nonsense like it’s Reddit, might as well go big and propose a 99% tax on gross income.

Sure. Totally agree. Maybe even transfer the control of Apple to the EU Commission.

They violated the law, so they deserve to be properly disciplined for that.