Exactly; it’s like model railroads or stamp collecting. Never truly dead!

(I mean this with deep sarcasm.)

I think one of the difference between stamp collecting and the demoscene is that while stamp collecting was quite big for a time, the demoscene has always been a niche thing.

For a time the demoscene looked bigger than it was, mostly because of all the cracks. But for the people who actually produced stuff or went to demoparties or even just seek out productions that weren't cracks, it has always been a small world, like a few thousands of active people worldwide.

I think there's still people hacking around doing cool stuff.

Things like PICO-8, etc.

It's much harder to throw a big party these days in general, and especially so about technical niches. Hack Club is popular with youth, but much more about smaller gatherings.

PICO-8 is super fun way to explore the joy of constraints.

Over the summer, we hosted a vibecoding PICO-8 game jam in Amsterdam. It wasn’t a demoparty but we nevertheless had some amazing demoscene folks show up with c64s and example demos. We attracted a handful of teenagers and had nearly equal gender balance—and made some really creative games. We definitely experienced some hateful online vitriol about vibecoding (eg “you are the human equivalent of cancer”) but that was to be expected—this event was almost deliberately about the tension between deep understanding and rapid iteration cycles. I found the tension between vibecoding and demoscene to be really enjoyable and productive.

I went to a coin/stamp shop not too long ago to kill some time downtown and the guy said basically nobody cares about stamps anymore. Still plenty interested in coins.

With the decline of interest in stamp collecting, are the prices of rare stamps and collections also depreciating?

Or maybe the prices are even higher because the few who are interested know that stamps are forever a thing of the past, and in a way that makes them more unique and have timeless value.