In a very loosely analogous way, this reminds me of how I think about car-centric cities. They've built themselves up to make it very difficult to practically participate in society without one, often going so far in that direction that it's so unpleasant and inefficient you're fairly likely to make a mistake at some point and be fined for something. The city then bleeds money maintaining the infrastructure and needs constant construction, so signs are intentionally obscured or speed limits set extremely low despite the roads being wide, and cops are hidden around the corner ready to ticket you. This creates a cycle of heightening anxiety and stress while driving, and discouraging you from going anywhere, making it feel safer to just be isolated in your far-flung house, and thank god you have endless streaming content at your fingertips to make that even more palatable.
Addictive media content, particularly short-form casino-style recommended content sucks time away from you in a way that's deeply meaningless. You have no time for friends or real social stimulation and you sit in bed continuing to scroll because it's easy, and you repeat the cycle until all you're doing is that and being sad and lonely, which makes you want to see people more or have a hobby, but that takes a modicum of effort and you have your phone right there.
There's a correlation between psychologically-manipulative apps and car-centrism: the endless desire for profit -- hyper-domination by capitalism. If the primary motivating factor behind society's actions were "for the greater good", such things would never have become even remotely acceptable. Instead we allow everything, everywhere, to be driven by the desire for greater wealth (usually on the part of a handful of executives, specifically). The more you question "is this motivated by profit" about anything in society or everyday life that is harmful to you, you'll start to notice that the answer is almost always "yes".