>I mean that is what normal people care about, too.

Depends on how you define normal. I think it's much more likely that the number of people who care about it deeply is extremely small - a small sub-group within the group of people who see gaming as their main hobby.

> I think it's much more likely that the number of people who care about it deeply is extremely small

And yet large enough to support the existence of DF whom has a heavy focus on exactly this. So obviously a market exists.

My sense is that frame rate is a buzzy topic for nerds to nerd out over. The same way that nerds use to nerd out over RAM. Talking about it seems like a high effort status signal. But those can be swapped out for other things easily.

You can't feel RAM, you can feel bad framerate.

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You’re projecting.