It reminds me of the costs and benefits of RollerCoaster Tycoon being written in assembly language. Because it was so light on resources, it could run on any privately owned computer, or at least anything x86, which was pretty much everything at the time.
Now, RISC architectures are much more common, so instead of the rare 68K Apple/Amiga/etc computer that existed at the time, it's super common to want to run software on an ARM or occasionally RISC-V processor, so writing in x86 assembly language would require emulation, making for worse performance than a compiled language.
Not sure what the size has to do with anything.
I send you a 500kb Windows .exe file and claim it runs literally everywhere.
Would it be ignorant to say anything against it because of its size?
we all know runs anywhere in this context means compute wise. It's dumb to blame author for your dev setup issues.
I didn’t realize that that’s what it meant until you mentioned it.
It reminds me of the costs and benefits of RollerCoaster Tycoon being written in assembly language. Because it was so light on resources, it could run on any privately owned computer, or at least anything x86, which was pretty much everything at the time.
Now, RISC architectures are much more common, so instead of the rare 68K Apple/Amiga/etc computer that existed at the time, it's super common to want to run software on an ARM or occasionally RISC-V processor, so writing in x86 assembly language would require emulation, making for worse performance than a compiled language.