Kind of a weird article because the computer systems that is "invisible" i.e. an integrated part of the flight control systems - is exactly what we have now. He's sort of arguing for .... computer software.
Like, we have HUDs - that's what a HUD is - it's a computer program.
A HUD is typically non-interactive, which is the core distinction he’s advocating for. The “copilot” responds to your requests, the “HUD” surfaces relevant information passively.
Isn't this one of the core selling of an IDE compared to a simple editor? You have the analyzer running in the background and telling you things. And a host of buttons around the editor to act on stuff, all within the context of a project.