I am more interested in what this article and project does not seem to mention.

> During this process I've learned a lot

Yes, but what exactly? I mean I guess you don't have to touch the project once its finished so there is less value in familiarizing yourself with the source. The source is roughly 15135 lines. That is quite a chunk and most likely would have taken more than 30 hours to write that from an standpoint of knowing the basics of typescript and the phaser library.

I’ve put some of the things I’ve learned in the README, but in general I feel more familiar with how Phaser works, how to achieve different outcomes, how to properly prompt the agents to get good results when making a game, and what to watch for when creating more complex game systems. The tutorial system in general proved to be challenging and if I had to make it again I would be more specific in how exactly it should be architected.