Pro tip: Apple adds fancy GPU effects because Android can't rely on good GPUs, so Apple can continually define premium.
Thus, the odds you're doing glass-morphism via a Gaussian blur and drop shadow in CSS, are exactly 0. They are assuredly at abstraction levels far below that.
(disclaimer: worked on Pixel, did the color extraction + color system stuff for Material You)
It's meant to mimic frosted glass, not Apple's liquid glass design.
Yes thank you
I mean you are right...but I still want to make the nicest thing I can make for the web.