I like this idea. I’ve thought of a similar idea at the other end of the limit. How much less intelligent could a species be and evolve to where we’re at? I don’t think much.

Once you reach a point where cultural inheritance is possible, things pop off at a scale much faster than evolution. Still, it’s interesting to think about a species where the time between agriculture and space flight is more like 100k or 1mm years than 10k. Similarly, a species with less natural intelligence than us but is more advanced because they got a 10mm year head start. Or, a species with more natural intelligence than us but is behind.

Your analogy makes me think of boiling water. There’s a phase shift where the environment changes suddenly (but not everywhere all at once). Water boils at 100C at sea level pressure. Our intelligence is the minimum for a global spanning civilization on our planet. What about an environment with different pressures?

It seems like an “easier” planet would require less intelligence and a “harder” planet would require more. This could be things like gravity, temperature, atmosphere, water versus land, and so on.

>It seems like an “easier” planet would require less intelligence and a “harder” planet would require more.

I'm not sure that would be the case if the Red Queen hypothesis is true. To bring up gaming nomenclature you're talking about player versus environment (PVE). In an environment that is easy you would expect everything to turn to biomass rather quickly, if there was some amount of different lifeforms so you didn't immediately end up with a monoculture the game would change from PVE to PVP. You don't have to worry about the environment, you have to worry about every other lifeform there. We see this a lot on Earth. Spines, poison, venom, camouflage, teeth, claws, they for both attack and protection in the other players of the life game.

In my eyes it would require far more intelligence on the easy planet in this case.