It'd be really interesting to push this to that level -- the big challenge likely being that DooM's state (including video memory) is certainly much larger and expensive to swap than an NES save state.
One would have to get really clever...
It'd be really interesting to push this to that level -- the big challenge likely being that DooM's state (including video memory) is certainly much larger and expensive to swap than an NES save state.
One would have to get really clever...
… and introduce something like virtual memory?