Wouldn't 320x180 resolution be more like the early to mid '80s?
For games, 320x200 (non-square pixels) or 320x240 were pretty standard resolutions up through the mid-90s or so.
In the immortal words of Pitch Meeting's Screen Writer Guy, I'm gonna need you to get allll the way off my back about the name being innacurate.
Haha, sorry if it's been an obvious thing to point out. You should see how upset I get at 'retro' games with inconsistent pixel sizes or pixel rotation.
I like the idea of designing sprites etc. right on the system, reminds me of messing about on SEUCK when we were kids: https://en.wikipedia.org/wiki/Shoot-%27Em-Up_Construction_Ki... my brother found and uploaded one of his experiments years later: https://www.youtube.com/watch?v=1i8UhseK260
For games, 320x200 (non-square pixels) or 320x240 were pretty standard resolutions up through the mid-90s or so.
In the immortal words of Pitch Meeting's Screen Writer Guy, I'm gonna need you to get allll the way off my back about the name being innacurate.
Haha, sorry if it's been an obvious thing to point out. You should see how upset I get at 'retro' games with inconsistent pixel sizes or pixel rotation.
I like the idea of designing sprites etc. right on the system, reminds me of messing about on SEUCK when we were kids: https://en.wikipedia.org/wiki/Shoot-%27Em-Up_Construction_Ki... my brother found and uploaded one of his experiments years later: https://www.youtube.com/watch?v=1i8UhseK260