> ignores lots of overly convoluted things Windows users do with a couple of clicks/don't have to be concerned with
> For example, GNOME’s Do Not Disturb botton allows me to toggle all notification alerts with a single click.
This has been available for some time, back to Windows 10 at some point. I always have mine set in DND.
> I have never encountered the issue on Linux where I can’t temporarily return to the desktop during fullscreen gaming, which is something I often face on Windows, where the taskbar pops up but returning to the desktop is impossible.
Author doesn't understand "Full Screen" gaming is not a thing in Windows. Everything is "Full Screen Windowed Mode", regardless of what the application asks for (unless it asks for true windowed mode).
Author doesn't demonstrate it is the 'best gaming system', but that it is catching up to Windows. And that's good.
It must be said that Windows' Do Not Disturb mode is only effective for system notifications. Many applications on Windows tend to use their own notification pushes, such as pop-ups, and Microsoft seems indifferent to this. Strangely, this is rarely seen on Linux, so the same Do Not Disturb mode becomes much more useful on Linux.
> Author doesn't understand "Full Screen" gaming is not a thing in Windows. Everything is "Full Screen Windowed Mode", regardless of what the application asks for (unless it asks for true windowed mode).
And yea, that's what I'm talking about, in fullscreen mode on Windows, it often likely means that I can't switch windows or return to the desktop unless I use borderless window mode and set the resolution properly, even so, I will still have times when I can't return to the desktop unless I exit the game. However, regardless of which fullscreen mode, I can easily switch windows on Linux. I don't know why, maybe I really don't understand Windows, lol.
> Author doesn't demonstrate it is the 'best gaming system', but that it is catching up to Windows. And that's good.
I think it's obvious that it can do what Windows can do, and do it better. Furthermore, it can do things that Windows can't do, as mentioned in the article, such as emulators I think?
> And yea, that's what I'm talking about, in fullscreen mode on Windows, it often likely means that I can't switch windows or return to the desktop unless I use borderless window mode and set the resolution properly, even so, I will still have times when I can't return to the desktop unless I exit the game.
You misunderstand. Full screen exclusive mode does not exist in Windows. You can't say that it doesn't work in "full screen" mode but works in "borderless". They're one in the same.
https://devblogs.microsoft.com/directx/demystifying-full-scr...
> I think it's obvious that it can do what Windows can do, and do it better.
You present sudo as a method of installing drivers; CLI-anything should be the last thing that makes "something better" for a bog standard Windows user! And you are aware of anti-cheat that will not function in Wine due to the anti-cheat being a kernel driver. I'm not saying this is good, it's quite bad, but it's there and prevents you from using a non-Windows OS.
> Furthermore, it can do things that Windows can't do, as mentioned in the article, such as emulators I think?
Every console you listed has an emulator on Windows.
Linux will be "better" once every vendor is shipping a native binary. But since Linux has an ABI stability problem, that won't happen. Which is why the most stable ABI on Linux is Win32.
The closest "can't do" (or rather, Linux is a better fit) in the article is the AI-related tasks when you need scale. But that's irrelevant to be a gaming machine.
> You present sudo as a method of installing drivers; CLI-anything should be the last thing that makes "something better" for a bog standard Windows user!
I agree, and this is why I also introduced beginner-friendly systems like Ubuntu here, which provide graphical driver management. This is one of the reasons why Linux is better I think, it offers a simple way for beginners and alternatives for those who prefer command line or other methods.
> You misunderstand. Full screen exclusive mode does not exist in Windows. You can't say that it doesn't work in "full screen" mode but works in "borderless". They're one in the same.
My experience shows that there are differences in implementation, at least for some games. Because I did encounter issues with not being able to return to the desktop, and I'm not the only one, my friends tell me I'm not alone, as they have had similar problems.
> And you are aware of anti-cheat that will not function in Wine due to the anti-cheat being a kernel driver. I'm not saying this is good, it's quite bad, but it's there and prevents you from using a non-Windows OS.
Yea, I have actually introduced a lot of content on this topic in the articles, including the current support for a series of anti-cheat protocols. I don't deny that there are a few very specific games that can't be played on other platforms due to anti-cheat measures, but the vast majority of games can run normally on Linux even with anti-cheat mechanisms in place. By the way, the example of Rogue Company that I mentioned in the article has happened to me more than once. Most of the time, it fails to start on Windows, especially if I reinstall the system, it will almost 100% refuse to connect online, while it has never failed on Linux. My friend also encountered connection issues when trying to play with me on Windows. I think this shows that Windows is not always exempt?
> Every console you listed has an emulator on Windows.
It turns out that they don't always run smoothly on Windows, or rather, on various versions of Windows. However, on Linux, this is no longer a problem due to packaging options like flatpak, additional dependencies may need to be installed on Windows. Users don't need to search for them everywhere, they can simply search in the store.