> no one calls it x64 except for Microsoft. And even though it is fairly prevalent on Windows, I absolutely give my gamedev friends a hard time when they write x64.

So, it turns out, actually a lot of people call it x64 — including author's own friends! — it's just that the author dislikes it. Disliking something is fine, but why claim outright falsehood which you know first-hand is false?

Also, the actual proper name for this ISA is, of course, EM64T. /s

> The fourth entry of the triple (and I repeat myself, yes, it’s still a triple)

Any actual justification except the bald assertions from the personal preferences? Just call it a "tuple", or something...