I'd make a separate case that learned helplessness is a reversible thing, and more highly motivated and self directed devs can be grown.
But leadership has to incentivize not just being a ticket monkey, and needs to mindfully empower people. You can't just flip a switch in a feature factory and say "fly my pretties, be free!"
Sure, that's also fair. But it takes a long time to turn culture around. And in the meantime the company has to continue shipping releases to customers or else they run out of cash and everyone gets laid off.